LUMINARY
During the summer of 2023, I was fortunate enough to participate in a mentorship course under BluePoint studios. The challenge was design a game under the theme of "monsters". I worked with three other artists as the UI/UX lead and also contributed to level design.
Role
UI Designer
Timeline
May-Jul 2023
Team
Dylan Florence— VFX, Tech Lead
Bria Peters— PM, Environmental Design
Emilie Sangerhausen— Character Modeling, Sound
Nick Martinez— Concept Art, Modeling
LUMINARY
During the summer of 2023, I was fortunate enough to participate in a mentorship course under BluePoint studios. The challenge was design a game under the theme of "monsters". I worked with three other artists as the UI/UX lead and also contributed to level design.
Role
UI Designer
Timeline
May-Jul 2023
Team
Dylan Florence— VFX, Tech Lead
Bria Peters— PM, Environmental Design
Emilie Sangerhausen— Character Modeling, Sound
Nick Martinez— Concept Art, Modeling
LUMINARY
During the summer of 2023, I was fortunate enough to participate in a mentorship course under BluePoint studios. The challenge was design a game under the theme of "monsters". I worked with three other artists as the UI/UX lead and also contributed to level design.
Role
UI Designer
Timeline
May-Jul 2023
Team
Dylan Florence— VFX, Tech Lead
Bria Peters— PM, Environmental Design
Emilie Sangerhausen— Character Modeling, Sound
Nick Martinez— Concept Art, Modeling