LUMINARY

During the summer of 2023, I was fortunate enough to participate in a mentorship course under BluePoint studios. The challenge was design a game under the theme of "monsters". I worked with three other artists as the UI/UX lead and also contributed to level design.

Role

UI Designer

Timeline

May-Jul 2023

Team

Dylan Florence— VFX, Tech Lead

Bria Peters— PM, Environmental Design

Emilie Sangerhausen— Character Modeling, Sound

Nick Martinez— Concept Art, Modeling


LUMINARY

During the summer of 2023, I was fortunate enough to participate in a mentorship course under BluePoint studios. The challenge was design a game under the theme of "monsters". I worked with three other artists as the UI/UX lead and also contributed to level design.

Role

UI Designer

Timeline

May-Jul 2023

Team

Dylan Florence— VFX, Tech Lead

Bria Peters— PM, Environmental Design

Emilie Sangerhausen— Character Modeling, Sound

Nick Martinez— Concept Art, Modeling


LUMINARY

During the summer of 2023, I was fortunate enough to participate in a mentorship course under BluePoint studios. The challenge was design a game under the theme of "monsters". I worked with three other artists as the UI/UX lead and also contributed to level design.

Role

UI Designer

Timeline

May-Jul 2023

Team

Dylan Florence— VFX, Tech Lead

Bria Peters— PM, Environmental Design

Emilie Sangerhausen— Character Modeling, Sound

Nick Martinez— Concept Art, Modeling


Main menu

How to play menu

Pause menu

Dialogue and way point system

Let's work

together!

Let's work

together!

Main menu

How to play menu

Pause menu

Dialogue system

Let's work

together!

Main menu

How to play menu

Pause menu

Dialogue system